Friday, 6 May 2016

Evaluation - Question 3

What have you learned from your audience feedback?

Audience feedback, this year we felt was something that we both wanted to improve on and gain throughout the process as opposed to only after we had finished our products. Leaving time to gather feedback, allowed us to improve our work multiple times and be notified of flaws and improvements that we did not recognize ourselves.

We have gathered and used audience feedback at multiple times throughout the course. The most prominent way was after each draft, we presented our work to the class and asked for their ideas of what they felt went well and what could be improved, this feedback either Emma or I wrote down and then typed up underneath the uploaded product so we could refer back to it when working on the next draft. Other useful ways of gathering feedback was individually asking people to fill out a questionnaire or presenting our work to a group who were free to give any opinion they felt would help us. These many different ways of gathering feedback allowed for a range of feedback and honest opinions that would genuinely helped improve our work.

Even for simple tasks such as choosing the name for the production company or which cover image we would use for the magazine, audience feedback, gave us an insight into what appeals to our target audience. From the earlier feedback, we learnt a lot about making things very clear and obvious, such as character relationships, as just because we were encoding messages and ideas into a text doesn't mean that every audience member would get a preferred reading. If we hadn't asked our target audience to speak to us about what they felt the story line of our text was and the relationship between the characters was, then the genre would not be entirely clear. A lot of the feedback reminded us of 'Genre is an intertextual concept' we noticed that our audience understood our genre because of what they already knew about films they had previously watched, placing generic codes and conventions made it easier for our audience to understand the genre. The feedback we gained was key to reminding us to stay focused on elements that the audience would be aware of and would expect to see.

Using different platforms such as survey monkey, verbal feedback and written feedback or asking people through social messaging such as WhatsApp, meant that we could quickly and easily gather feedback which we then discussed together. It was interesting to see what the audience responded to well and what people didn't like as much. By the end of the process, we had gathered plenty of feedback and we were comparing to our last year projects and realised the impact that this has had on the quality and suitability of our final product.


What have you learned from your audience feedback from samasmedia


Please listen to this clip as the example in slide 2 'The Trailer'  

After completing our final drafts for each text, we decided to ask our audience how effective they felt that each of the products were to establish how much the audience feedback improved our work, these we have uploaded to our blog.


-Sam

Wednesday, 4 May 2016

Evaluation - Question 1

In what ways does your media product use, develop or challenge forms and conventions of real media products?






Tuesday, 3 May 2016

Final poster


Here is the final poster as one of our ancillary texts, from the beginning of the process, we both feel that the poster has greatly improved.  Creating the poster took a lot of drafts and improvements, but from the help of audience feedback and working together we are proud of the finished product.
I think that it reflects and alludes to many themes present in the film and works effectively alongside the trailer and magazine cover in promoting the film.


Final Magazine cover





Here is the final magazine cover as one of our ancillary texts. It took us many drafts to finally complete as we were constantly looking for feedback to improve our work, As the final product, we are pleased about the way it has turned out and works well with our other products.

Final Trailer

Monday, 2 May 2016

Audience feedback

After completing our final drafts for each text, we decided to ask our audience how effective they felt that each of the products were to establish how much the audience feedback improved our work and here are a few of the responses:


Interview with Rasharn, I used Whatsapp to gain a feedback in the form of a voice note and then saved the file to upload. -



Check this out on Chirbit



Interview with Lucy aged 17-



Interview with Brieani aged 17



Draft poster


Sunday, 1 May 2016

Draft Magazine cover



After some further feedback from people of our target audience, I decided to go back and make a few amendments to the poster. For this updated version, I made the outline around the sticker to make it stand out more. I changed the font of the cover lines to a more bolder font that stands out more and looks more like a real text. I also changed the font 'Mia King' as because I changed the fonts for the cover lines, I needed to draw attention to the protagonist.